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how to add civilian factories hoi4

Up to 150[4] factories may be assigned to a single production line, but a country can operate multiple lines producing the same item. Instead, it seems that civilian factories that until the declaration of war were making consumer goods can turn on a dime and make concrete and machine tools to build new factories, but if you want to convert them to military goods, it's best to wait until the country is "full", since it's almost as expensive as building from scratch. Although all progress (and so time) on an incomplete ship is lost if the line changes to another ship, the dockyard will function at 100% efficiency as it starts work on a selected alternative ship design. Infrastructure also references Civilian Economy -25.00. I only build Infra when I got nothing better to buildon OR I really want the resources boost. There are five (5) levels of excavation technology; researching all of them will give a +50% bonus to the extracted resources total. Redirect to: Construction#Civilian factory; Retrieved from "https://hoi4 . For focus complete_effects you should look here: https://hoi4.paradoxwikis.com/Commands But lets say if you want to add 15 factories to state nr 100 100 = { add_extra_state_shared_building_slots = 15 add_building_construction = { type = industrial_complex level = 15 instant_build = yes } } [deleted] 4 yr. ago Running the same production line continuously gradually increases its efficiency. One of the National focus trees has research to give you military factories/infrastructure and civilian factories. Well, 3600 IC is basically a 2-year payoff time for a new factory, which does seem a bit short. Trying to build civilian factories and only 1 builds at a time and it takes a very long time to build. By continuing to use this website you are giving consent to cookies being used. add_equipment. Should you build infrastructure first? Should you build infrastructure first? If your aim is to build factories quickly, just build them and focus on the researches. Each level of excavation technology gives a resource gain efficiency increase of +10% to the total of all extracted resources (extracted resources are those that come from the ground via drilling or mining or that are produced via a synthetic refinery; it does not include resources from trade). By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. I think the payoff for IC in HoI3 was 4 years? 1 more reply. There are several ways to acquire more resources: This spreadsheet contains resources by country and by state, with tabs set up by version of the game. Capital ships may, at any given time, have no more than 5[5], screen ships and submarines 10[6], convoys 15[7]. All rights reserved. The total amount of resources can also be increased by building infrastructure. For research just focus . That would be the best way to optimize your growth. Are mil bases worth it? A license from a country in your own faction results in a 25%[22] penalty to factory output. How many civilian factories should you build hoi4. Really helpful! Thread starter Simon_9732495; Start date Dec 19, 2020; . (Which means develop your already better developed areas.) There are five (5) levels of infrastructue; building all of them will give a +100% bonus to the extracted resources total. Reddit and its partners use cookies and similar technologies to provide you with a better experience. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Required fields are marked *, I will be waiting for you in our discord channel. The important question is, how many should you build. Builiding civilian factories is done just by clicking on map. ws [amount] This command will add war support (max. The base cost is modified by several national spirits and political advisors. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Thanks for the help. I would advise against building civilian factories early game, they're extremely expensive (time-wise) costing 10,800 "factory power" (dunno what the proper term is). By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Civilian factories important not only for building but also trading. Same for shipyards. focus techs on construction + resource extraction to maximise civs and civs from trade. Date Posted: Jul 6, 2021 @ 1:58pm. Also in the industrial research tab you can research construction that speeds up the time it takes to build factories. add_building_construction = { type = industrial_complex level = 2 instant_build = yes } A snippet from the Soviet focus, "Improving the Stalin Line". They also do repairs if they need to, and work on converting military factories into civilian ones and vice versa Military factories produce everything under the Equipment screen, so all your infantry equipment, tanks, planes, and trucks. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Also, you should build infrastructure in states where you have resouces to increase cap production of those resources. However, there are many other important buildings needed to be build. I only build 12 in total. #2. In the construction screen you select the icon for civilian or military factories then click on the map to build them in an area. Depends on the circumstances though. Ignoring dockyards, civilian factories (commonly called "civs") are used to build other factories and military factories ("mils") are used to make weapons (guns, tanks, planes, etc. The total amount of resources can be increased by researching the excavation technologies. Doesn't it seem a bit backwards though? [deleted] 4 yr. ago. Use the mod "Easy Buff." One of the cheats is to add buildings. . Producing non-licensed equipment results in a 50%[26] penalty to production output. Valve Corporation. Except for changing of variant which is always a loss of 10%, these effects can be reduced by researching. For each of the remaining factories the penalty increases by -10% because they need two additional steel, the last one getting a -100% penalty. If you have few of them then progress will be extremely slow. Each level of infrastructure gives a resource increase of +20%[18] to the total of all extracted resources (except those resources produced by a synthetic refinery or resources acquired via trade) in a state. So, should you build civilian factories in HOI4? New to the game and all the in-game help is borked. Adding one or more new factories to an existing production line reduces production efficiency of the added factories. Instead, factories produce individual tanks, airplanes, and so forth. Valve Corporation. There are three types of factories: Civilian factories: Used for construction (including repair), trade, consumer goods, and Intelligence agencies and their upgrades. Production efficiency starts at a base (10%[10] without modifiers) and increases each day up to a production efficiency cap (50%[11] without modifiers). With the introduction of No Step Back, a +20%[17] modifier is applied to resource extraction in a state if there is a supply hub in it connected to the capital via sea or railroad. It's cheap to build, too, so getting everywhere to level 5 isn't that hard. Each point of infrastructure adds 10% of the resources in the state, not including those produced by buildings. I tried adding a focus to my country that gives off map civilian factories, but when the focus is completed, factories are given, but it cant be used, when hovering over the factory count, it is listed under the "Civilian factories from occupation", just like the one in the Chinese focus, but the one in the Chinese focus . If you can, consider getting it all to level 10 during the midgame, because that unlocks extra building slots. I'm not sure but if you look up hoi4 console commands on wiki you could see. Discord Link. OttemanEmperor 2 yr. ago. As the in-game modifier describes, the retention bonus is applied as a percentage of the loss in production efficiency (e.g. All rights reserved. Hearts of Iron IV > General Discussions > Topic Details. Unlike resources, equipment can be stockpiled. To increase priority for construction, clik the arrow next to it to move it up in the queue. The second factory receives -10% penalty because it both misses two units of steel and the second unit of aluminum. Add me on steam, stream the game and I can probably tell you what's wrong. general_production = 0.5: Flat. The production line shows the average penalty across all factories, -50%. A 10 infrastructure state builds things twice as fast as a 0 infrastructure state. Come and meet with our huge family! Rubber is important for the construction of most vehicles. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Visit our. The main output modifiers for military factories and naval dockyards are concentrated or dispersed industry technology, while civilian factories are mainly affected by construction industry technology and the economy law. HOI4 civilian factory construction cost is 10800 whereas military factories are 7200. Because no major country can sustain oil output during war except USA. To tell you the truth, I'am still looking for the break even point between Infraestructure x CF, regarding speed construction. If it is already enabled, executing this command will disable it. If you have 33 CivFacts, then the first 15 will contribute to the 1st project, the next 15 will contribute to the 2nd project, and the last 3 will contribute to the 3rd project by only at 1/5 speed (3/15=1/5). Adds the specified amount of military factories to the controller. allowtraits. I'm trying to build some and also using focuses to add a few but is there any other way? The civilian factories traded for resources will be added to the total industry of the exporter, which means they will be available for construction, count for any national focus that requires a certain amount of factories and for the evaluation of economy laws. These have a base output of 5 [1] industrial capacity. Report Solution. If the instant construction cheat is deactivated (default), executing this command will enable it. Since civilian factories are more costly, you should build them to your provinces with highest infrastructure. Each production line has its own efficiency level which determines how good it is at producing its current equipment. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Because infrastructure also increases resource gain on the province. This represents a shortfall of at most 166.6 factory-days of output relative to a factory running at cap for the same period. Resources can also be viewed on the wiki at List of countries and at List of states. For more information, please see our The minimum possible base growth per day is thus about 0.05% (near the starting cap of 50%), and the maximum 1% (100% cap & 10% current efficiency). This is a community maintained wiki. Someone posted test results on this and showed it's not useful expect where you need higher infrastructure to supply troops. For example, going from 25% of the cap to 75% of the cap takes days. First, determine the bonus efficiency by multiplying the retention modifier and the efficiency loss. 10% retention incurs a 90% loss, so a 10% bonus would reduce the loss by 10% of 90% or 9%. Building infrastructure before factories in HOI4 is a good idea. ). The penalty increases by -5%[19] per missing unit of resource per type and the highest applicable penalty is applied to individual factories. think I figured it out but how do I increase max amount of factories I can build? All in all, build civilian factories early to start snowball effect. Nations may pay for production licenses from nations that already have researched a technology. Some countries like German Reich and Italy have infrastructure upgrade focus trees. Each tech provides a production efficiency retention bonus, which serves to limit the production efficiency loss when switching production lines. BON: Efficiency retention bonus obtained through Dispersed Industry I to V or Flexible Line. Since civilian factories are more costly, you should build them to your provinces with highest infrastructure. However, the player gets to keep a% of efficiency based on the change type. However, in order to mobilize your tanks, navy and airplanes in war, you will have to buy lots of oil. Second add the between [STATE NUMBER] = { } take a look at the major focus trees for exemples. The new Production Efficiency can be calculated in three steps. Espaol - Latinoamrica (Spanish - Latin America). Offmap factories. Interactive corporate website. while it does increase build speed, most times getting the civs up as fast as possible is your best bet as every completed factory will speed up the whole process. Aluminum is important for the construction of specialized vehicles and aircraft. Privacy Policy. The equipment type a nation is willing to license out is dependent on their relations and how advanced the technology is. The only way this command can be executed (other than aliases). Production of military and naval factories/dockyards are organized into production lines, each of which produces a single type of equipment at a time. Espaol - Latinoamrica (Spanish - Latin America). As of WWW10, it costs 3600 IC to make a new factory and 3000 IC to convert a factory. I tend to build CF in high infra states and MF in low inf states due to the former being more expensive to build thus using the inf build bonus more effectively. For more information, please see our Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts.

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how to add civilian factories hoi4

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